Client: Cartoon Network
Project: Egg Filled Easter
Software: Adobe After Effects, Adobe Illustrator, Cinema 4D
For Easter on Cartoon Network, we came up with the idea to play a game of hide and seek with this seasonal stunt. I had began by creating a radomised simulation of CN textured eggs falling in Cinema 4D, made up of a main collection and a ‘front’ layer that simply falls past the camera. I then took this into After Effects and comp’d the characters into the space and as well as animating them and giving them a bit of motion. I had to make a variety of these with different CN characters which aired across the season.